First Prototype Done!

April 12th, 2009

After two weeks of hard work, here’s the first prototype of a fully working interface:

snes2iphone_prototype

As you can notice, the interface hardware has been simplified, downscaled to a PIC16F88. This is why the cost for making this (including all components, expect for the SNES joypad) is widely below 10 $.

What follows is a first demo video, showing the interface working over two applications:

  1. Bike or die 2 (Appstore) on iPhone screen
  2. snes4iphone (Zodttd snes emulator, aviable on Cydia) on Tv screen


SNES2iPhone Project Demonstration Video #1 from iPhoneItalia on Vimeo.

or Youtube: SNES2iPhone Project Demonstration Video #1

(The jumper toggle is needed to switch from iPhone-speaker audio to TV audio)

There’s still a lot of work to do, and the next steps will be:

  • Add multipression support
  • Add accelerometer support
  • Improve framerate and get rid of delay on video

When these three objectives will be achieved the documentation (both hardware and software) will be released.

In the meantime, please feel free to read the FAQ and contact us for any question.

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Project Starts!

March 27th, 2009

Here we go!

Finally this project, which was planned a few months ago, has started.
You can check what this project is about reading our goal page. We hope you like this idea as we do.
And remember:  it will be completely open source.

More updates soon!

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